Hi All, I solved my problem, by using the Direct X version of java 3D. However, on some machines this causes a Blue Screen of Death (Older versions of the graphics driver). What I am wondering, if anyone distributes Java 3D with their product, what version of Java 3D do you use? On what proportion of platforms does it work "out of the box", and how many work with fully updated graphics drivers?
Any comments appreciated, Hugh Morgan >X-Original-To: [EMAIL PROTECTED] >X-Original-To: [EMAIL PROTECTED] >Delivered-To: [EMAIL PROTECTED] >X-Authentication-Warning: bromine.hgmp.mrc.ac.uk: hmorgan2 owned process doing -bs >X-X-Sender: [EMAIL PROTECTED] >MIME-Version: 1.0 >From: "Mr H. Morgan" <[EMAIL PROTECTED]> >Subject: [JAVA3D] How do you open a number of Canavas3D's? >To: [EMAIL PROTECTED] >X-Keywords: > >Hi, > >Is there a particular way to instantiate a number of Canvas3D.s? I find >that with some systems (I have only noticed it on windows) the whole java >process hangs when you open a few, esp. if you have other java windows >open. > >I take an x3d file from another application (a client), and display it in >a number of windows. I made a test program that just showed a simple >scene graph (basically the HelloUniverse example a number of times), and >ran it with passing the x3d file from a number of sources. There was >quite a variation in the number of canvases I could have open. > >If I load it without the client, and just pass it the file on the command >line, it normally does not crash with 20 canvases. If I do it through the >client, but take the file from the local disk, it works about half the >time with 12 canvases. If I transfer the file with SOAP, then it often >fails with 6 canvases. When it fails you do not get any message, but you >tend to get a half drawn canvas3D (generally the background but no scene). >It does not appear to be running out of memory, as I am printing out the >free memory and it does not occur when it is lowest. > >Any help greatly appreciated, > >Hugh > >=========================================================================== >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".