----- Original Message -----
From: "CARLOS DA SILVA DOS SANTOS" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, December 11, 2003 1:58 PM
Subject: [JAVA3D] Releasing Open Source project: Virtual Camera


> Hi all,
>
> We are releasing our Java3D project, named Virtual Camera under the LGPL.
> The intent of the project was creating a virtual mockup for simulating
tasks related to machine vision applications. In its current state, the
Virtual Camera application allows the user to:
> * navigate in a virtual world
> * load VRML scenes
> * create and control cameras and lights
> * create multiple simultaneous viewports
> * edit scene objects attributes
> * manipulate objects with the mouse (translation, rotation and scaling)
> * take screenshots of the scene (saved in jpeg format)
>
> The project website <http://camera3d.sourceforge.net> contains a few
screenshots and a couple of applets that show some functionality of the
mouse manipulators we developed. Other components that might be of interest
to Java3D developers include:
> - the NodeTester, a component which encapsulates the scene graph basic
structure and allows creating a Java3D application with just a few lines of
code.
> - a set of classes (in the gizmo package) which provide visual
representation to planes, lines and line arrays.
>
> Besides source code, the download area at sourceforge
<http://sourceforge.net/projects/camera3d/> contains a technical report
describing the application architecture and a small user guide. Comments,
critics and suggestions are welcome.
>
> --Carlos Santos
>
>
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