um, is it that easy? sorry, i'm no good av vector maths...thanx
From: Wayne Glanfield <[EMAIL PROTECTED]>
Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] inverting a vector
Date: Mon, 29 Dec 2003 10:52:19 +0000
how about changing the signs of the vector components!
From: Flavius <[EMAIL PROTECTED]>
Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Subject: [JAVA3D] inverting a vector
Date: Sun, 28 Dec 2003 18:14:16 -0700
How do you invert a vector? I mean getting the exact same vector but point
in the opposite direction? For example if we have a vector pointing
straight up, how you get the vector pointing straigh down?
Thanx a lot
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