Hello Mates!

I solved my problems with applying textures on non rectangular surfaces. So
do not bother about my question about it.

When I have finished it I can send it out to you, perhaps it will help some
one else!

Best regards and thanks for all help!
Fredrik

-----Ursprungligt meddelande-----
Från: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED] Fredrik Andersson
Skickat: den 19 januari 2004 16:46
Till: [EMAIL PROTECTED]
Ämne: [JAVA3D] Apply textures to non rectangular surfaces


Hello!

Thanks for all help with my texturecordinate problems.

Thanks to Alessandro for your example code. Now I think I understand that
the texturecordinates isn't nessesary the same as the 3D-cordinates X and Y.

But I'm still struggling with my non rectangular surfaces. When I try to
apply a texture I get a real miss match. So if any one would like to take a
look at this.

I have put all my files in a zip file, both the code and the images. And now
I see that I did not include all files for testing this in previous mail, so
sorry for that, stupid me!!

But this time you should be able to run TestBuildGeomObject.
You can turn it around with the arrow-keys.

The back of the tank is the first surface you will see, and as you see it
look strange.

So any help with this would be great.

Best regards
Fredrik

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to