I have to agree with Frederic on this one! From the looks of things you really don't seem to be in a position to criticise Java 3D. Don't get me wrong; I think everyone on this site is willing to accept constructive criticism, but yours seems unfounded and basically opportunism.
>-----Original Message----- >From: Frederic Barachant [mailto:[EMAIL PROTECTED] >Sent: 22 January 2004 07:28 >To: [EMAIL PROTECTED] >Subject: Re: [JAVA3D] how to help java3D rebirth ? > >What a bad shameless commercial plug.... >looks like you were looking for a way to insert an advert >about your thing.. >Whatever the reasons you did that API over J3D seems bad to >me, and a big unnecessary burden. >Scenegraph is perfectly suited for lots of people, maybe not >you, but that certainly is not a reason for 'the failure'. >There are tons of successful scenegraph APIs around, you know.... >I strongly disagree with point most of your points. > >He.. and what a bad bunch of HTML pages... The colors used let >me think you're a coder, and the image maps a newbie at html.. > >pffff.. > >At 21/01/2004 21:30:00, you wrote: >>Frankly, the scene graph model in Java 3D does not present a >robust and >>flexible framework to describe the virtual world. Consider the >>following >>points: >> >>1) This model does not present a natural way to describe the world >>around you; >>2) This model does not have a robust way to handle user interactions >>with the virtual world; >>3) You have no idea what time means in this model, so it's >difficult to >>simulate dynamic behaviors of world objects. >>4) It's never a easy work for ordinary programmers to develop 3D >>applications (consider most developers can write a nice html page). >> >>I believe these are the main reasons to the fact that the Java 3D has >>not gained the massive popularity in the past few years. If >the Java 3D >>development is still on this track, I don't believe it will have a >>bright future in the near term. >> >>Our product, the WorldShow3D browser, uses Java 3D APIs in the pure >>immediate model (mainly in graphics rendering), but it is completely >>built on a new world model, i.e., the Show Stage model. We have >>incorporated the most fundamental elements of a world (i.e., space, >>time, and human >>interactions) into the software design, and the Show Stage model has >>overcome many limitations of the Scene Graph model in other >3D virtual >>world framework. >> >>So I really think the combination of Java 3D APIs and the Show Stage >>model can bring the virtual environment to every computer, and then >>this can help Java 3D rebirth. Hope you can join me. >> >>Thanks, >> >> >>Thomas Din >>WorldShow3D Software Company >>3717 Meadow View Dr. >>Dexter, MI 48130 >>http://www.worldshow3d.com/ >> >>You don't need to re-invent the world! >> >> >>-----Original Message----- >>From: Discussion list for Java 3D API >>[mailto:[EMAIL PROTECTED] Behalf Of Len Yencharis >>Sent: Wednesday, January 21, 2004 10:06 AM >>To: [EMAIL PROTECTED] >>Subject: Re: [JAVA3D] how to help java3D rebirth ? >> >> >>More JAVA3D--This article will appear in Jan 2004 issue of >Advanced Imaging. >>Contact me if you want a copy of the issue--it's being printed now >> >>-- >>3D Digital Image Processing >>Marketing and Technical Consultant >>> Not in the Reuters article, I guess they don't care about 'nuts and >>> bolts' of a "internet language in Mars", but in James Grosling >>> article I found it: >>> >>> "... All of this 3-D, walk-through visualization is using standard >>> Java APIs like Java 3-D API, Java Advanced Imaging API, Java >>> networking APIs and the user interface APIs. ..." >>> >>> So, we are there ;) >>> >>> Alessandro Borges >>> >>> --- Florin Herinean <[EMAIL PROTECTED]> escreveu: > On >the original >>> article, there was no mention of >>> > Java 3D. Only java and 3-D >>> > viewers, which may not necessarily be java. And if it's >java, there >>> > are several 3d java implementations, java3d is only one of them. >>> > >>> > Florin >>> > >>> > -----Original Message----- >>> > From: Discussion list for Java 3D API >>> > [mailto:[EMAIL PROTECTED] Behalf Of >Alessandro Borges >>> > Sent: Mittwoch, 21. Januar 2004 12:56 >>> > To: [EMAIL PROTECTED] >>> > Subject: Re: [JAVA3D] how to help java3D rebirth ? >>> > >>> > >>> > On that Reuters article and in the links below all >> >>> > then talk about Java3D, and/or 3D features in Java, i.e. Java3D >>> > (dah!). >>> > James Grosling itself put Java3D & Jai in the sky. >>> > I guess now is the time to join JCP 189 (Java3D 1.4), JCP 148 (3D >>> > Media Utilities) & JCP 231 , and give a constructive >participation >>> > in the Java Media APIs. >>> > >>> > http://www.sun.com/aboutsun/media/index.html >>> > http://www.sun.com/aboutsun/media/features/mars.html >>> > >>> http://www.java.com/en/explore/everywhere/mars_rover.jsp >>> > http://mars.telascience.org/ >>> > http://mars.telascience.org/softwaredownload >>> > >>> > Alessandro Borges >>> > >>> > --- Gus <[EMAIL PROTECTED]> escreveu: > do you think it has to do >>> > with java3d or just java ? >>> > > >>> > >>> > >>> > >>> >_____________________________________________________________________ >>> _ >>> > >>> > Yahoo! GeoCities: a maneira mais fácil de criar seu web site >>> > grátis! >>> > http://br.geocities.yahoo.com/ >>> > >>> > >>> >>============================================================== >========= >>==== >>> > To unsubscribe, send email to [EMAIL PROTECTED] >> >>> > and include in the body >>> > of the message "signoff JAVA3D-INTEREST". For general help, send >>> > email to [EMAIL PROTECTED] and include in the body of the >>> > message "help". >>> > >>> > >>> >>============================================================== >========= >>==== >>> > To unsubscribe, send email to [EMAIL PROTECTED] and >include in >>> > the body of the message "signoff JAVA3D-INTEREST". For general >>> > help, send email to [EMAIL PROTECTED] and include in the body >>> > of the message "help". >>> >>> >_____________________________________________________________________ >>> _ >>> >>> Yahoo! GeoCities: a maneira mais fácil de criar seu web site grátis! >>> http://br.geocities.yahoo.com/ >>> >>> >>============================================================== >========= >>==== >>> To unsubscribe, send email to [EMAIL PROTECTED] and include in >>> the >>body >>> of the message "signoff JAVA3D-INTEREST". For general help, send >>> email to [EMAIL PROTECTED] and include in the body of >the message "help". >> >> >>============================================================== >========= >>==== To unsubscribe, send email to [EMAIL PROTECTED] and >include in >>the body of the message "signoff JAVA3D-INTEREST". For general help, >>send email to [EMAIL PROTECTED] and include in the body of the >>message "help". >> >>============================================================== >========= >>==== To unsubscribe, send email to [EMAIL PROTECTED] and >include in >>the body of the message "signoff JAVA3D-INTEREST". For general help, >>send email to [EMAIL PROTECTED] and include in the body of the >>message "help". >> > >=============================================================== >============ >To unsubscribe, send email to [EMAIL PROTECTED] and >include in the body of the message "signoff JAVA3D-INTEREST". >For general help, send email to [EMAIL PROTECTED] and >include in the body of the message "help". > > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".