Could someone please give a little info on how to use the loader when packaging your 
application, I have been using for some time in conjunction with a file loader dialog 
and that's fine, but now im trying to access the files (.3ds) from within the 
executable JAR and its all falling apart.

Regards 

>-----Original Message-----
>From: Ben Logan [mailto:[EMAIL PROTECTED] 
>Sent: 22 January 2004 09:01
>To: [EMAIL PROTECTED]
>Subject: Re: [JAVA3D] how to help java3D rebirth ?
>
>I have to agree with Frederic on this one! From the looks of 
>things you really don't seem to be in a position to criticise Java 3D.
>Don't get me wrong; I think everyone on this site is willing 
>to accept constructive criticism, but yours seems unfounded 
>and basically opportunism. 
>
>>-----Original Message-----
>>From: Frederic Barachant [mailto:[EMAIL PROTECTED]
>>Sent: 22 January 2004 07:28
>>To: [EMAIL PROTECTED]
>>Subject: Re: [JAVA3D] how to help java3D rebirth ?
>>
>>What a bad shameless commercial plug....
>>looks like you were looking for a way to insert an advert about your 
>>thing..
>>Whatever the reasons you did that API over J3D seems bad to me, and a 
>>big unnecessary burden.
>>Scenegraph is perfectly suited for lots of people, maybe not you, but 
>>that certainly is not a reason for 'the failure'.
>>There are tons of successful scenegraph APIs around, you know....
>>I strongly disagree with point most of your points.
>>
>>He.. and what a bad bunch of HTML pages... The colors used 
>let me think 
>>you're a coder, and the image maps a newbie at html..
>>
>>pffff..
>>
>>At 21/01/2004 21:30:00, you wrote:
>>>Frankly, the scene graph model in Java 3D does not present a
>>robust and
>>>flexible framework to describe the virtual world. Consider the 
>>>following
>>>points:
>>>
>>>1) This model does not present a natural way to describe the world 
>>>around you;
>>>2) This model does not have a robust way to handle user interactions 
>>>with the virtual world;
>>>3) You have no idea what time means in this model, so it's
>>difficult to
>>>simulate dynamic behaviors of world objects.
>>>4) It's never a easy work for ordinary programmers to develop 3D 
>>>applications (consider most developers can write a nice html page).
>>>
>>>I believe these are the main reasons to the fact that the 
>Java 3D has 
>>>not gained the massive popularity in the past few years. If
>>the Java 3D
>>>development is still on this track, I don't believe it will have a 
>>>bright future in the near term.
>>>
>>>Our product, the WorldShow3D browser, uses Java 3D APIs in the pure 
>>>immediate model (mainly in graphics rendering), but it is completely 
>>>built on a new world model, i.e., the Show Stage model. We have 
>>>incorporated the most fundamental elements of a world (i.e., space, 
>>>time, and human
>>>interactions) into the software design, and the Show Stage model has 
>>>overcome many limitations of the Scene Graph model in other
>>3D virtual
>>>world framework.
>>>
>>>So I really think the combination of Java 3D APIs and the Show Stage 
>>>model can bring the virtual environment to every computer, and then 
>>>this can help Java 3D rebirth. Hope you can join me.
>>>
>>>Thanks,
>>>
>>>
>>>Thomas Din
>>>WorldShow3D Software Company
>>>3717 Meadow View Dr.
>>>Dexter, MI 48130
>>>http://www.worldshow3d.com/
>>>
>>>You don't need to re-invent the world!
>>>
>>>
>>>-----Original Message-----
>>>From: Discussion list for Java 3D API
>>>[mailto:[EMAIL PROTECTED] Behalf Of Len Yencharis
>>>Sent: Wednesday, January 21, 2004 10:06 AM
>>>To: [EMAIL PROTECTED]
>>>Subject: Re: [JAVA3D] how to help java3D rebirth ?
>>>
>>>
>>>More JAVA3D--This article will appear in Jan 2004 issue of
>>Advanced Imaging.
>>>Contact me if you want  a copy of the issue--it's being printed now
>>>
>>>--
>>>3D Digital Image Processing
>>>Marketing and Technical Consultant
>>>> Not in the Reuters article, I guess they don't care about 
>'nuts and 
>>>> bolts' of a "internet language in Mars", but in James Grosling 
>>>> article I found it:
>>>>
>>>> "... All of this 3-D, walk-through visualization is using standard 
>>>> Java APIs like Java 3-D API, Java Advanced Imaging API, Java 
>>>> networking APIs and the user interface APIs. ..."
>>>>
>>>> So, we are there ;)
>>>>
>>>> Alessandro Borges
>>>>
>>>> --- Florin Herinean <[EMAIL PROTECTED]> escreveu: > On
>>the original
>>>> article, there was no mention of
>>>> > Java 3D. Only java and 3-D
>>>> > viewers, which may not necessarily be java. And if it's
>>java, there
>>>> > are several 3d java implementations, java3d is only one of them.
>>>> >
>>>> > Florin
>>>> >
>>>> > -----Original Message-----
>>>> > From: Discussion list for Java 3D API 
>>>> > [mailto:[EMAIL PROTECTED] Behalf Of
>>Alessandro Borges
>>>> > Sent: Mittwoch, 21. Januar 2004 12:56
>>>> > To: [EMAIL PROTECTED]
>>>> > Subject: Re: [JAVA3D] how to help java3D rebirth ?
>>>> >
>>>> >
>>>> >  On that Reuters article and in the links below all
>>>
>>>> > then talk about Java3D, and/or 3D features in Java, i.e. Java3D 
>>>> > (dah!).
>>>> >  James Grosling itself put Java3D & Jai in the sky.
>>>> > I guess now is the time to join JCP 189 (Java3D 1.4), 
>JCP 148 (3D 
>>>> > Media Utilities) & JCP 231  , and give a constructive
>>participation
>>>> > in the Java Media APIs.
>>>> >
>>>> > http://www.sun.com/aboutsun/media/index.html
>>>> > http://www.sun.com/aboutsun/media/features/mars.html
>>>> >
>>>> http://www.java.com/en/explore/everywhere/mars_rover.jsp
>>>> > http://mars.telascience.org/
>>>> > http://mars.telascience.org/softwaredownload
>>>> >
>>>> > Alessandro Borges
>>>> >
>>>> >  --- Gus <[EMAIL PROTECTED]> escreveu: > do you think it 
>has to do 
>>>> > with java3d or just java ?
>>>> > >
>>>> >
>>>> >
>>>> >
>>>> 
>>_____________________________________________________________________
>>>> _
>>>> >
>>>> > Yahoo! GeoCities: a maneira mais fácil de criar seu web site 
>>>> > grátis!
>>>> > http://br.geocities.yahoo.com/
>>>> >
>>>> >
>>>>
>>>==============================================================
>>=========
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>>>
>>>> > and include in the body
>>>> > of the message "signoff JAVA3D-INTEREST".  For general 
>help, send 
>>>> > email to [EMAIL PROTECTED] and include in the body of the 
>>>> > message "help".
>>>> >
>>>> >
>>>>
>>>==============================================================
>>=========
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>the body 
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>>>>
>>>> 
>>_____________________________________________________________________
>>>> _
>>>>
>>>> Yahoo! GeoCities: a maneira mais fácil de criar seu web 
>site grátis!
>>>> http://br.geocities.yahoo.com/
>>>>
>>>>
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>>>
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>>>message "help".
>>>
>>
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>>============
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>include in the 
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>>
>
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