Hi, I managed to use starfire in my application. I just added startfire.jar to the classpath... (I'm using eclipse IDE) Maybe I'm not sure to understand your problem. Can you describe it a little bit more?
Franck Franck Calzada: http://www.geocities.com/calzada_us/Billard3D/Pool.html <http://www.geocities.com/calzada_us/Billard3D/Pool.html> -----Original Message----- From: Discussion list for Java 3D API <[EMAIL PROTECTED]>@SUNGARD On Behalf Of Ben Logan <[EMAIL PROTECTED]> Sent: Thursday, January 22, 2004 10:44 AM To: [EMAIL PROTECTED] Subject: [JAVA3D] Starfire Loader Could someone please give a little info on how to use the loader when packaging your application, I have been using for some time in conjunction with a file loader dialog and that's fine, but now im trying to access the files (.3ds) from within the executable JAR and its all falling apart. Regards >-----Original Message----- >From: Ben Logan [mailto:[EMAIL PROTECTED] >Sent: 22 January 2004 09:01 >To: [EMAIL PROTECTED] >Subject: Re: [JAVA3D] how to help java3D rebirth ? > >I have to agree with Frederic on this one! From the looks of >things you really don't seem to be in a position to criticise Java 3D. >Don't get me wrong; I think everyone on this site is willing >to accept constructive criticism, but yours seems unfounded >and basically opportunism. > >>-----Original Message----- >>From: Frederic Barachant [mailto:[EMAIL PROTECTED] >>Sent: 22 January 2004 07:28 >>To: [EMAIL PROTECTED] >>Subject: Re: [JAVA3D] how to help java3D rebirth ? >> >>What a bad shameless commercial plug.... >>looks like you were looking for a way to insert an advert about your >>thing.. >>Whatever the reasons you did that API over J3D seems bad to me, and a >>big unnecessary burden. >>Scenegraph is perfectly suited for lots of people, maybe not you, but >>that certainly is not a reason for 'the failure'. >>There are tons of successful scenegraph APIs around, you know.... >>I strongly disagree with point most of your points. >> >>He.. and what a bad bunch of HTML pages... The colors used >let me think >>you're a coder, and the image maps a newbie at html.. >> >>pffff.. >> >>At 21/01/2004 21:30:00, you wrote: >>>Frankly, the scene graph model in Java 3D does not present a >>robust and >>>flexible framework to describe the virtual world. Consider the >>>following >>>points: >>> >>>1) This model does not present a natural way to describe the world >>>around you; >>>2) This model does not have a robust way to handle user interactions >>>with the virtual world; >>>3) You have no idea what time means in this model, so it's >>difficult to >>>simulate dynamic behaviors of world objects. >>>4) It's never a easy work for ordinary programmers to develop 3D >>>applications (consider most developers can write a nice html page). >>> >>>I believe these are the main reasons to the fact that the >Java 3D has >>>not gained the massive popularity in the past few years. If >>the Java 3D >>>development is still on this track, I don't believe it will have a >>>bright future in the near term. >>> >>>Our product, the WorldShow3D browser, uses Java 3D APIs in the pure >>>immediate model (mainly in graphics rendering), but it is completely >>>built on a new world model, i.e., the Show Stage model. We have >>>incorporated the most fundamental elements of a world (i.e., space, >>>time, and human >>>interactions) into the software design, and the Show Stage model has >>>overcome many limitations of the Scene Graph model in other >>3D virtual >>>world framework. >>> >>>So I really think the combination of Java 3D APIs and the Show Stage >>>model can bring the virtual environment to every computer, and then >>>this can help Java 3D rebirth. Hope you can join me. >>> >>>Thanks, >>> >>> >>>Thomas Din >>>WorldShow3D Software Company >>>3717 Meadow View Dr. >>>Dexter, MI 48130 >>>http://www.worldshow3d.com/ >>> >>>You don't need to re-invent the world! >>> >>> >>>-----Original Message----- >>>From: Discussion list for Java 3D API >>>[mailto:[EMAIL PROTECTED] Behalf Of Len Yencharis >>>Sent: Wednesday, January 21, 2004 10:06 AM >>>To: [EMAIL PROTECTED] >>>Subject: Re: [JAVA3D] how to help java3D rebirth ? >>> >>> >>>More JAVA3D--This article will appear in Jan 2004 issue of >>Advanced Imaging. >>>Contact me if you want a copy of the issue--it's being printed now >>> >>>-- >>>3D Digital Image Processing >>>Marketing and Technical Consultant >>>> Not in the Reuters article, I guess they don't care about >'nuts and >>>> bolts' of a "internet language in Mars", but in James Grosling >>>> article I found it: >>>> >>>> "... All of this 3-D, walk-through visualization is using standard >>>> Java APIs like Java 3-D API, Java Advanced Imaging API, Java >>>> networking APIs and the user interface APIs. ..." >>>> >>>> So, we are there ;) >>>> >>>> Alessandro Borges >>>> >>>> --- Florin Herinean <[EMAIL PROTECTED]> escreveu: > On >>the original >>>> article, there was no mention of >>>> > Java 3D. Only java and 3-D >>>> > viewers, which may not necessarily be java. And if it's >>java, there >>>> > are several 3d java implementations, java3d is only one of them. >>>> > >>>> > Florin >>>> > >>>> > -----Original Message----- >>>> > From: Discussion list for Java 3D API >>>> > [mailto:[EMAIL PROTECTED] Behalf Of >>Alessandro Borges >>>> > Sent: Mittwoch, 21. Januar 2004 12:56 >>>> > To: [EMAIL PROTECTED] >>>> > Subject: Re: [JAVA3D] how to help java3D rebirth ? >>>> > >>>> > >>>> > On that Reuters article and in the links below all >>> >>>> > then talk about Java3D, and/or 3D features in Java, i.e. Java3D >>>> > (dah!). >>>> > James Grosling itself put Java3D & Jai in the sky. >>>> > I guess now is the time to join JCP 189 (Java3D 1.4), >JCP 148 (3D >>>> > Media Utilities) & JCP 231 , and give a constructive >>participation >>>> > in the Java Media APIs. >>>> > >>>> > http://www.sun.com/aboutsun/media/index.html >>>> > http://www.sun.com/aboutsun/media/features/mars.html >>>> > >>>> http://www.java.com/en/explore/everywhere/mars_rover.jsp >>>> > http://mars.telascience.org/ >>>> > http://mars.telascience.org/softwaredownload >>>> > >>>> > Alessandro Borges >>>> > >>>> > --- Gus <[EMAIL PROTECTED]> escreveu: > do you think it >has to do >>>> > with java3d or just java ? >>>> > > >>>> > >>>> > >>>> > >>>> >>_____________________________________________________________________ >>>> _ >>>> > >>>> > Yahoo! GeoCities: a maneira mais fácil de criar seu web site >>>> > grátis! >>>> > http://br.geocities.yahoo.com/ >>>> > >>>> > >>>> >>>============================================================== >>========= >>>==== >>>> > To unsubscribe, send email to [EMAIL PROTECTED] >>> >>>> > and include in the body >>>> > of the message "signoff JAVA3D-INTEREST". For general >help, send >>>> > email to [EMAIL PROTECTED] and include in the body of the >>>> > message "help". >>>> > >>>> > >>>> >>>============================================================== >>========= >>>==== >>>> > To unsubscribe, send email to [EMAIL PROTECTED] and >>include in >>>> > the body of the message "signoff JAVA3D-INTEREST". For general >>>> > help, send email to [EMAIL PROTECTED] and include in >the body >>>> > of the message "help". >>>> >>>> >>_____________________________________________________________________ >>>> _ >>>> >>>> Yahoo! GeoCities: a maneira mais fácil de criar seu web >site grátis! >>>> http://br.geocities.yahoo.com/ >>>> >>>> >>>============================================================== >>========= >>>==== >>>> To unsubscribe, send email to [EMAIL PROTECTED] and include in >>>> the >>>body >>>> of the message "signoff JAVA3D-INTEREST". For general help, send >>>> email to [EMAIL PROTECTED] and include in the body of >>the message "help". >>> >>> >>>============================================================== >>========= >>>==== To unsubscribe, send email to [EMAIL PROTECTED] and >>include in >>>the body of the message "signoff JAVA3D-INTEREST". For >general help, >>>send email to [EMAIL PROTECTED] and include in the body of the >>>message "help". >>> >>>============================================================== >>========= >>>==== To unsubscribe, send email to [EMAIL PROTECTED] and >>include in >>>the body of the message "signoff JAVA3D-INTEREST". For >general help, >>>send email to [EMAIL PROTECTED] and include in the body of the >>>message "help". >>> >> >>=============================================================== >>============ >>To unsubscribe, send email to [EMAIL PROTECTED] and >include in the >>body of the message "signoff JAVA3D-INTEREST". >>For general help, send email to [EMAIL PROTECTED] and include in >>the body of the message "help". >> >> > >=============================================================== >============ >To unsubscribe, send email to [EMAIL PROTECTED] and >include in the body >of the message "signoff JAVA3D-INTEREST". For general help, >send email to >[EMAIL PROTECTED] and include in the body of the message "help". > > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". 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