You could try to put all your objects under a TransformGroup and apply a scale
factor to the transform3D of TransformGroup.

It simple:

TransformGroup myTG = new TransformGroup();
myTG.addChild(....);//add your objects

Transform3D t3d = new Transform3D();
t3d.set(10.0);
myTG.setTransform(t3d);

And every objects should lot bigger.

Hope it help.

Serge




Selon Nicholas Pappas <[EMAIL PROTECTED]>:

>         Does altering the position on the Z-Axis not accomplish what you are
> looking for?
>
> Flavius wrote:
>
> > here's a very wierd question...
> > I've tried designing my room in Java 3D, exactly teh same size as in real
> > life.
> >
> > The thing is...everything seems so small. Is there anyway to make the room
> > seem bigger, without changing the actual values of the walls and such?
> > Maybe changing teh viewplatform or something?? I don't know...
> >
> > Thank you
> >
> >
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