You can, I think, manipulate the properties of the cube before it is rendered , by making the cube class more object oriented.
For example, make the colorcube class of type shape3d . implement methods that can change colors or dimentions (public void setColor() or setDimention())
Don't forget to pass arguments to the methods.
 
finally , you can use this method form any class and then attach cube to a branchgroup.
Hope that helps
Bassam

I wonder if anyone can help me...

I am using java3d for the first time and i am trying to manipulate the colorcube class so i have control of the color, dimensions etc.. externally, and then just attach it to the java3d scene graph to display.....

If that made any sense to anyone at all, and you have a solution feel free to hit me with whatever u got!!

thanks

Bolaji



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