Hello On Sunday 22 February 2004 19:57, you wrote: > think I asked soemthing like this before but wasn't able to find a > solution....
Where is always the hard way (the BranchGroup BG contains everything to be shown (the model), SU is the simpleuniverse): BranchGroup BA2 = new BranchGroup(); double scale = 2; TransformGroup TG = new TransformGroup(); Transform3D TR3D = new Transform3D(); TR3D.setScale(scale); //or is it "TR3D.set(scale)" ? TG.setTransform (TR3D); TG.addChild (BA); BA2.addChild (TG); //BA2.compile(); SU.addBranchGraph(BA2); Setting the scale > 1 will make everything bigger, < 1 will make it smaller. It's not clean, it's not fast, it's not the way you're suposed to do things, but it works. cu =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".