if you have more than one branch group involved,let's pretend you add the object to branchgroup A and later added A to branchgroup B, you have to set AllowDetach for each of the branch group that are involved. send some code snippets to clarify your point. Isaac Kwame
- [JAVA3D] removing object at run time David Murtagh
- Re: [JAVA3D] removing object at run time Brobbey,Isaac
- Re: [JAVA3D] removing object at run time David Murtagh
- Re: [JAVA3D] removing object at run time Kevin
- Re: [JAVA3D] 3ds loader John Wright
- Re: [JAVA3D] 3ds loader Ghislain DZOU
- Re: [JAVA3D] removing object at run time Brobbey,Isaac
- Re: [JAVA3D] removing object at run time David Murtagh
- Re: [JAVA3D] removing object at run time Brobbey,Isaac