Thanks this one works fine ----- Original Message ----- From: "John Wright" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, March 05, 2004 12:48 AM Subject: Re: [JAVA3D] 3ds loader
> Your object is roughly 35 by 15 by 20 yet you only move your view > platform back the nominal and your object is off to the side, thus you > aren't looking at your object. > > Bring the viewplatform back to about -50 or maybe -100 and adjust your > backclip value and you should be able to see it. > > - John Wright > Starfire Research > > Ghislain DZOU wrote: > > I am trying to import 3ds image in Java3D > > But everything seems ok but the frame loaded is emty with totally black > > baground. > > I ve made a 3D max robot and converted to 3Ds, I also tried some 3ds files > > taken from the internet. > > > > Can anyone tell me what's going wrong in my code? > > I also join the 3dsfile > > This mycode: > > > > //-------------------------------------------------------------------------- > > ------------------------- > > package hellojava3d; > > > > import java.io.FileNotFoundException; > > import java.applet.Applet; > > import java.awt.BorderLayout; > > import java.awt.Frame; > > import java.awt.event.*; > > import com.sun.j3d.utils.applet.MainFrame; > > import com.sun.j3d.utils.geometry.*; > > import com.sun.j3d.utils.universe.*; > > import javax.media.j3d.*; > > import javax.vecmath.*; > > import com.sun.j3d.loaders.*; > > import com.mnstarfire.loaders3d.Loader3DS; > > import java.util.Hashtable; > > import java.util.Vector; > > import java.util.Enumeration; > > > > > > > > // Hello3D renders a single, static cube. > > // The cube is rotated, so it looks more like a 3D object. > > > > public class mentor extends Applet { > > > > public BranchGroup add3DObjects() > > { > > BranchGroup branchGroup = new BranchGroup(); > > > > > > TransformGroup transformGroup = loadAndScaleStarfire("mentor.3ds"); > > transformGroup.setCapability(TransformGroup.ALLOW_CHILDREN_READ); > > transformGroup.setCapability(TransformGroup.ALLOW_TRANSFORM_READ); > > > > > > //Shape3D shape = (Shape3D) transformGroup.getChild(0); > > Transform3D transform3D = new Transform3D(); > > transform3D.rotX(Math.PI/2);//Depending of the cordinate system > > transform3D.setTranslation( new Vector3d( -1.0, 0.0, -8.0 )); > > > > //transformGroup.setTransform(transform3D); > > branchGroup.addChild(transformGroup); > > > > BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), > > 1000.0); > > > > // Set up the ambient light > > Color3f ambientColor = new Color3f(1.0f, 1.0f, 1.0f); > > > > AmbientLight ambientLightNode = new AmbientLight(ambientColor); > > ambientLightNode.setInfluencingBounds(bounds); > > > > branchGroup.addChild(ambientLightNode); > > > > branchGroup.compile(); > > return branchGroup; > > } > > > > public mentor() { > > setLayout(new BorderLayout()); > > Canvas3D c = new Canvas3D(null); > > add("Center", c); > > > > BranchGroup scene = add3DObjects(); > > // SimpleUniverse is a Convenience Utility class > > SimpleUniverse u = new SimpleUniverse(c); > > > > // This will move the ViewPlatform back a bit so the > > // objects in the scene can be viewed. > > > > u.getViewingPlatform().setNominalViewingTransform(); > > u.addBranchGraph(scene); > > > > } > > > > public TransformGroup loadAndScaleStarfire(String filePath) > > { > > TransformGroup transformGroup = null; > > > > try > > { > > Loader3DS loader = new Loader3DS(); > > Scene scene = loader.load(filePath); > > if(scene != null) > > { > > BranchGroup model = scene.getSceneGroup(); > > transformGroup = new TransformGroup( ); > > transformGroup.addChild( model ); > > } > > } > > catch(FileNotFoundException e) > > { > > System.err.println("Could not find object file: " + e); > > } > > catch (ParsingErrorException e) > > { > > System.err.println(e); > > System.exit(1); > > } > > catch (IncorrectFormatException e) > > { > > System.err.println(e); > > System.exit(1); > > } > > > > > > return transformGroup; > > } > > > > > > // The following allows this to be run as an application > > // as well as an applet > > > > public static void main(String[] args) { > > Frame frame = new MainFrame(new mentor(), 400, 400); > > } > > } > > > > =========================================================================== > > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > > of the message "signoff JAVA3D-INTEREST". For general help, send email to > > [EMAIL PROTECTED] and include in the body of the message "help". > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".