Thats a little bit more clear and it sounds like a loader problem. As far as I know 3DS clones existing parts of the scene (like the legs). If the loader doesn't supports this correctly it may be that only one leg - the original - appears.
On Tue, 9 Mar 2004 10:25:03 +0100, Flavius Alecu <[EMAIL PROTECTED]> wrote:
Michael,
Imagine I have made a model in 3d studio max...a table with four legs...when I import this model into my java app, it's just a table with one leg. the others just aren't there...not wierd graphics fx no nothing...they just aren't there....
From: Michael Pfeiffer <[EMAIL PROTECTED]> Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] mnstarfire 3ds loader problems Date: Tue, 9 Mar 2004 00:15:27 -0000
How about a picture? I can't really imagine what you mean exactly with "some parts disappear".
On Mon, 8 Mar 2004 16:09:05 -0700, Flavius <[EMAIL PROTECTED]> wrote:
Hi,
I've got a problem when I'm loading 3ds models, exported from 3d studio max, into my java app.
When I look at the modell in max, everything seems fine...when I render the object, everything seems fine.
when I export the 3ds modell, everything seems fine...when I load the model into my java app everything seems fine...when I want to look at my model in my java app...problem...
some parts of the model disappears. it can't be some texture problem because other parts that use the same texture are there. I've no idea why these parts disappear.
anyone have any suggestions??
thanx a bunch
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