by the way...would this problem be solved if I was to create a new box or
cylinder for every new leg for the table?
From: Michael Pfeiffer <[EMAIL PROTECTED]>
Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] mnstarfire 3ds loader problems
Date: Tue, 9 Mar 2004 10:25:12 -0000
Thats a little bit more clear and it sounds like a loader problem. As far
as I know 3DS clones existing parts of the scene (like the legs). If the
loader doesn't supports this correctly it may be that only one leg - the
original - appears.
On Tue, 9 Mar 2004 10:25:03 +0100, Flavius Alecu <[EMAIL PROTECTED]>
wrote:
Michael,
Imagine I have made a model in 3d studio max...a table with four
legs...when
I import this model into my java app, it's just a table with one leg. the
others just aren't there...not wierd graphics fx no nothing...they just
aren't there....
From: Michael Pfeiffer <[EMAIL PROTECTED]>
Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] mnstarfire 3ds loader problems
Date: Tue, 9 Mar 2004 00:15:27 -0000
How about a picture? I can't really imagine what you mean exactly with
"some parts disappear".
On Mon, 8 Mar 2004 16:09:05 -0700, Flavius <[EMAIL PROTECTED]> wrote:
Hi,
I've got a problem when I'm loading 3ds models, exported from 3d studio
max, into my java app.
When I look at the modell in max, everything seems fine...when I render
the
object, everything seems fine.
when I export the 3ds modell, everything seems fine...when I load the
model
into my java app everything seems fine...when I want to look at my
model
in
my java app...problem...
some parts of the model disappears. it can't be some texture problem
because other parts that use the same texture are there. I've no idea
why
these parts disappear.
anyone have any suggestions??
thanx a bunch
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