I have one question regarding models....Say I have a model made in 3d studio max and export it as .3ds. I load it into my game, but how do I control it? Let's say I have a tank and I want to move and rotate the turret...how is that done? Should I make two models and have the turret on top of the tank and just rotate one object? Or is it possible to control different parts of the model? How is every 3d game programmed?
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