I have one question regarding models....Say I have a model made in 3d
studio max and export it as .3ds. I load it into my game, but how do I
control it?
Let's say I have a tank and I want to move and rotate the turret...how is
that done?
Should I make two models and have the turret on top of the tank and just
rotate one object? Or is it possible to control different parts of the
model?
How is every 3d game programmed?

Thanx

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