Hello, all,
  I get a heache problem in using Morph method to run an animation. Having fetched all GeometryArray of each model, then I run the animation. However, I can not see the texture. Could anybody help me? The following is part of my source code:
 
 
try {
       shapes = NodeFinder.findNodes((Node)scenegroup,
                                     "javax.media.j3d.Shape3D");
       }
       catch (ClassNotFoundException e) {
         e.printStackTrace();
       }
 
     // Handle each shape in turn
     while (shapes.hasMoreElements()) {
        geometries = ( (Shape3D) shapes.nextElement()).getAllGeometries();
       // Handle each piece of geometry in turn
       while (geometries.hasMoreElements()) {
        
         g[GeometryArrayNum][i] = (GeometryArray) geometries.nextElement();;
 
         GeometryArrayNum++;
         System.out.println(GeometryArrayNum);
       }
       max_geometry_num = GeometryArrayNum;
     }
 
 
Please send reply message to my email box. [EMAIL PROTECTED]
 
 
Best regards!
 
 
 
                                                                               Zch

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