Hi, Does anyone know if it is possible to put a partially transparant texture on a polynom? For example to simulate a ragged edge in 3d space?
Please let me know if and if so how this could be done. cheers Lars =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".