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I have read the thesis of kelvin chung about
collision detection.but I lost him in chapter 4 where he talks about the
Hemisphere method to determine if there is a collision or not.
I am trying to implement that library in java so I
can use it. Has anyone implemented the
q-collide library in java yet , if so please tell?
Thanks
Bassam
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- Re: [JAVA3D] Q_Collide library Bassam
- Re: [JAVA3D] Q_Collide library Silv�re Martin-Michiellot
