I have read the thesis of kelvin chung about collision detection.but I lost him in chapter 4 where he talks about the Hemisphere method to determine if there is a collision or not.
I am trying to implement that library in java so I can use it. Has anyone implemented the q-collide library in java yet , if so please tell?
There is something unfinished on www.j3d.org from J Couch, but he can perobably tell much more himself about his package status.
Thanks
Bassam
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