To make that clear: the method you described helps to free memory at the detached BranchGroups formely parent?
N. Vaidya schrieb: > When a BranchGroup is detached, Java 3D will not let go > of the memory > retained by that BranchGroup. The workaround, and a > pretty dumb one at that, > I've devised is to simply attach and detach a dummy > BranchGroup to flush > out the retained memory. And this has been acknowledged > by Kelvin Chung as > an effective workaround. IIRC the BugId for this is > 4884065. > Clearly one of the most annoying bugs that need to fixed > when Java 3D goes > public. > > Chien may have probably more to tell you on this subject > since I've > *bugged* (no pun intended) him quite a bit about that > recently :-). > > Vaidya > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and > include in the body > of the message "signoff JAVA3D-INTEREST". For general > help, send email to > [EMAIL PROTECTED] and include in the body of the > message "help". > -- Virtual Worlds Productions Software Development Group http://www.VirtualWorlds.de =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".