Hi Guys

I have created a QuadArray in my scene that is like a ribbon twisting
around, made of lots of little quads next to each other. When you look at
this therefore you get to see topside and underside of the ribbon.

Although I have set my normals, I am only seeing one side and the other is
black. As I rotate it so that the black side becomes the top it colours in.

I have seen vaguely similar posts about this but no resolution. I am using
polygon fill and no cull for PolygonAttributes.

Thanks!

ADC.

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