Are you using lights ? Maybe you have only directional / spot lights and forget to add any ambient light.
Cheers, Florin -----Original Message----- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Allistair Crossley Sent: Sonntag, 2. Mai 2004 16:42 To: [EMAIL PROTECTED] Subject: [JAVA3D] Underside of my QuadArray geometry black, topside OK Hi Guys I have created a QuadArray in my scene that is like a ribbon twisting around, made of lots of little quads next to each other. When you look at this therefore you get to see topside and underside of the ribbon. Although I have set my normals, I am only seeing one side and the other is black. As I rotate it so that the black side becomes the top it colours in. I have seen vaguely similar posts about this but no resolution. I am using polygon fill and no cull for PolygonAttributes. Thanks! ADC. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
