I've posted an archive file with Java3D related things on my website. Although the archive itself is fairly large, the skin and bones specific stuff consists of two files. There's a write up on them here: http://www.kitfox.com/salamander/3d/skinAndBones.html
The archive can be downloaded at http://www.kitfox.com/salamander/. It represents about two and a half months of work on what I intended to be a distributed MMORPG style engine. However, time and money constraints have focused my attention towards a Real Job, so it's essentially abandoned at the moment.
It contains some useful things, such as Flash style menus and a 3D file format and importer for game levels and character animations (as well as an exporter from Maya).
Let me know what you think. If folks are interested, I may continue to develop parts of it. As much as I would like to continue to develop Salamander into a general purpose gaming engine for Java, I've come to understand what a huge undertaking this is and something that I cannot accomplish on my own.
Mark McKay
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