Hi all,

yes I got another question for you guys. Im on fire!!!!

Im currently trying to write java class containing the coordinates point and
texcoord point of a parsed vrml file. Im doing the following:

1-I reader the vrml files (representing a 3ds key frame) and I make a mesh
animation in java3D with all the key frames.
2-After that, I want to write all the info in java class. All the key frame is
separated in java class containing one key frame of the animation. I expect the
load time to be shorter when I will load the java class(not shure on this one).

The attribute scope of the class have two float array for the coord point and
texcoord point looking like that:

float[] coordPoint    = {5.4f,38.9f,....,37.3f};
float[] texCoordPoint = {5.4f,38.9f,....,37.3f};

The problem i when Im compiling the class I get a "code too large" error,
because the two array contain a very large amount of data. Is there a way to
avoid this error????

Thanks
Serge

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