There is a known bug with removing sub-scenegraphs from a Group. For
detailled information about a workaround please refer the
J3D-mailinglist-archive but as far as I remember you have to add and
remove a plain BranchGroup afterwards to let the memory be released.

On Thu, 26 Aug 2004 04:57:36 -0700, Melina Alberio
<[EMAIL PROTECTED]> wrote:

I am writting an application which requires me to
refresh the screen very often. I tried using
removeChild, but guess the memory was not
deallocated

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