There is a known bug with removing sub-scenegraphs from a Group. For detailled information about a workaround please refer the J3D-mailinglist-archive but as far as I remember you have to add and remove a plain BranchGroup afterwards to let the memory be released.
On Thu, 26 Aug 2004 04:57:36 -0700, Melina Alberio <[EMAIL PROTECTED]> wrote:
I am writting an application which requires me to refresh the screen very often. I tried using removeChild, but guess the memory was not deallocated
-- http://www.linuxboard.org - The Linux Developer Board http://java3d.virtualworlds.de - The J3D Developers Ressource
=========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".