Hello > I have a simple scene that uses standard keyboard navigation.
Which is a bit FUBAR in most versions. Just don't use it. > It works > just fine, except when I start the scence, if I lightly touch the up or > down arrow, all goes black. The nav-behavior misses the key-released-event and thinks the key stayed pressed. It goes faster and faster ... and your stuff just gets lost. and btw: your code is OK. cu =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
pgpDa7PX9Ton4.pgp
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