Hello

> I am have a number of BranchGroup within a Switch node. Each
> BranchGroup contains a few shapes and a pointSound

The short version:
Don't use java3d sound.

The not so short version:
java3d sound has some serious deep-down problems. People are working on it,
the lastest builds seem more stable and mature regarding sound. But don't
expect it to work in any way in 1.3.X.

> my intention is to be able to switch between these BranchGroups and
> have the sound for each one play

Cross fingers and try putting each sound-nodes into a detachable branchgroup.
Don't use these branchgroup for anything else and don't even try to read (or
even worse write) them outside behaviors.

> Is it the case that Sound leaves can't be placed in a switch?

Sound nodes should not be placed inside anything except /dev/null, but that's
just my opinion.

cu

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