Hello > I am have a number of BranchGroup within a Switch node. Each > BranchGroup contains a few shapes and a pointSound
The short version: Don't use java3d sound. The not so short version: java3d sound has some serious deep-down problems. People are working on it, the lastest builds seem more stable and mature regarding sound. But don't expect it to work in any way in 1.3.X. > my intention is to be able to switch between these BranchGroups and > have the sound for each one play Cross fingers and try putting each sound-nodes into a detachable branchgroup. Don't use these branchgroup for anything else and don't even try to read (or even worse write) them outside behaviors. > Is it the case that Sound leaves can't be placed in a switch? Sound nodes should not be placed inside anything except /dev/null, but that's just my opinion. cu =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".