> From: [EMAIL PROTECTED] > Date: Sun, 22 May 2005 03:12:44 +0000 > > OK, I'll forget about using the CompressedGeometryFile entirely as you and > Laurent Gilson suggested. > > He did say that there should be a way to assemble a CompressedGeometry file > in the client applet though.
Yes, it's very simple. Don't even bother to use obj2cg directly, it's just an example of what you can do. Take a look at ObjectFileCompressor in the same directory. There's a method compress(String) that returns a CompressedGeometry object after compressing a .obj file. Use that method after calling setQuantization() to reasonable values (the defaults are a little too lossy in my opinion). Now you have a CompressedGeometry object. Use the getByteCount() and getCompressedGeometry() methods to get the compressed bits. Use getCompressedGeometryHeader() to get the the header information. Write them out into a file in whatever streamable format you like, and have your client read it. Your client can construct new CompressedGeometryHeader and CompressedGeometry instances using the compressed bits and the header information in the files it reads from the server. Add the CompressedGeometry to the scenegraph and it will decompress itself into a renderable form the first time it is needed. (If you had a Sun Elite3D graphics accelerator it would have been left in the scene graph in compressed form and decompressed by the graphics hardware for rendering). If you need direct access to the decompressed geometry, call the decompress() method. Remember that the compressed geometry is normalized to a range of -1.0 to +1.0 on the major axis (a uniform scale), so you'll need to re-scale afterwards. Also note that you can't compress geometry with texture coordinates in the vertices, which is the major deficiency of the format. -- Mark Hood =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".