Hi J3D Studs, I have a simple wireframe cube displayed (extends Shape3D). Using the following, I can programmatically get at the coordinates: //////////////// Point3d[] coordinates = new Point3d[24]; for(int n = 0; n < 24; n++) { coordinates[n] = new Point3d(); } IndexedQuadArray geom = (IndexedQuadArray).getGeometry(); geom.getCoordinates(0, coordinates); System.out.println("coordinateFirst = "+coordinates[0].toString()); //////////////// I've allowed this cube to be transformed by the mouse - moved around, scaled, and rotated. No matter what the state of the cube though, they coordinates I get in the above code are the same. I can't for the life of me figure out how to get the real coordinates of this cube. If I've enlarged the cube to be absolutely enormous, I still get the same coords as if it is really small. Please, anyone...how can I get the true coords of this cube? cheers. ===========================================================================
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- [JAVA3D] Coordinates help Eli Dylan Lorimer
- Re: [JAVA3D] Coordinates help René Schulz