Hi,
 I was wondering if anyone could tell me how accurate the collision
detection is. It appears that even though I've set the USE_GEOMETERY 
capability bit, it is still doing collisions just based on the bounding 
volumes. Currently, I'm letting Java autocompute these volumes; it
appears to be generating spheres which seem are a bit too big. Would
it be better if I were to generate my own? Is there an easy was to do
this? Can a single shape3d be bounded by several composite volumes?
Thanks in advance,

Jon Beniston.

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