I have 3 visible objects in my world, a Box (primitive and non-moving) and 2 Shape3D boxes (moving). I have written a Behavior class to detect collisions between the objects and this works fine. The problem is I don't want the moving boxes to detect the collision with the static, non-moving box. A collision should be signaled when they collide with one another and at no other time. Is there any way of excluding an object from collision detection. Can anybody help? Thanks.. Gareth. ===================================================================== To subscribe/unsubscribe, send mail to [EMAIL PROTECTED] Java 3D Home Page: http://java.sun.com/products/java-media/3D/
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