>
> We are trying to create a STADIUM kind of a scene using Java 3D. The
> graphic artist prepares this in 3D Max - saves it as VRML and then we
> program the same using Java 3D. Firstly, is this feasible - is it the
> best method??
Sounds okay to me.
>
> Also, we have various camera positions for the stadium. When we want to
> change the camera position from one particular position of the stadium
> to another for e.g. a top view of the stadium to a side view of the
> stadium - it takes a LONG time (appx. a minute) to cut to the camera
> position.
Are you removing then re-adding the branch graph with the camera in? If
you are this will take a long time. If you just modify a TransformGroup
above the ViewPlatform, the cut should be instant.
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