Incidentally it turns out that it is trivial to extract polygon information from Java3D primitives....  They do have geometry triangle strips after manufacture.
 
 - Andy
any reason why you need java3d for doing the tesselation job ? i did quite well
experiences with OpenGL Optimizer from SGI. OpenGL Optimizer has a very nice
representation of amthematical objects and has very good tesselation properties.

 

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