I mean, if your os and graphic card support opengl then install OpenGl
version. If they support DirectX, install DirectX version. If they
support both.....choose one. They're the same i think.
May be somebody else could tell you about comparative benchmarks, but
the API is the same in both versions.

--- hal9001 <[EMAIL PROTECTED]> wrote:
> if so, then Java3D wont be the standard for 3D
> webgraphics or??
> he, who knows nothing

===
David.
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