Has anyone notice a problem with putting more than one DirectionLight
in a scene and then looking at the scene with two different views?
What I'm seeing are some pretty strange effects while I interactively
change the direction of one of the lights.  The effects of the two
lights do not seem to be consistent in both views.  There are also
some weird discontinuities where changing the orientation a little
causes big changes in the perceived light on an object.

(Unfortunately I don't have a simple test case.)

--jon
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