At 11:46 AM 6/21/99 -0400, Casteel, Don wrote:
>One way I've gotten around this is to export (solids only) in 3DS format,
>then use "Crossroads" to convert from 3DS to WRL 2.0 then use the Java3D
>VRML loader
Yes, saving out to .3DS format automatically invokes all of AutoCAD's
own procedures to convert all high-level geometry into the triangles
necessary for the .3DS format. For that matter, you could save as .3DS
within AutoCAD, then re-import those triangles and re-save as .DXF
and you'd have polyface mesh DXF, which any good loader should handle.
- John