While we're on this subject - Is it better to export solids from Autocad this way
using 3DS, or use the VRMLOUT command to get a VRML 1.0 file and then run it through
Crossroads to translate to VRML 2.0? I've tried both ways and can't see much
difference.
Thanks,
Tom Richards
University of Bath, UK
-----Original Message-----
From: John Foust [SMTP:[EMAIL PROTECTED]]
Sent: Monday, June 21, 1999 4:44 PM
To: [EMAIL PROTECTED]
Subject: Re: AutoCAD R14 DXF's loader
At 11:46 AM 6/21/99 -0400, Casteel, Don wrote:
>One way I've gotten around this is to export (solids only) in 3DS format,
>then use "Crossroads" to convert from 3DS to WRL 2.0 then use the Java3D
>VRML loader
Yes, saving out to .3DS format automatically invokes all of AutoCAD's own procedures
to convert all high-level geometry into the triangles necessary for the .3DS format.
For that matter, you could save as .3DS within AutoCAD, then re-import those triangles
and re-save as .DXF and you'd have polyface mesh DXF, which any good loader should
handle.
- John
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