I presume it is therefore the  Diamond Viper V550 driver...

-----Original Message-----
From:   Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]
On Behalf Of Dennis J Bouvier
Sent:   23 June 1999 15:27
To:     [EMAIL PROTECTED]
Subject:        Re: Colors, Lighting and Appearance (rerevisited)

Hi Chris,

I tried your example, commented out the point light and uncommented
the directional light.  It worked for me.  It seems it is not a
problem with Java 3D (at least for the setup I have).

I am running on Win95 Java 3D 1.1.2 Open GL (software render).

I hope this helps.  Good luck.
Dennis


Chris Wewerka wrote:
>
> Hi all,
>
> there were some mails in the beginnig of may in this list about the
problem
> vertex-color and lighting.
> I do have the same problem as Frederic:
>
> When I specify per-vertex-color and attach a material object to the
> appearance I cannot see any color. Changing the parameters of the
> ambient(color) and the directional(intensity and color), as someone
> suggested, does not have any effect for me, i.e. there are no colors.
> But if I use a point light instead of the directional light the colors are
> shown and correctly shaded.
>
> Is this a bug?
>  I use Java3d 1.1.2(openGL version) on a Win NT 4.0 sp4 machine with a
> Diamond Viper v550.
>
> I attach a modified version of Frederic's example. The directional light
is
> commented and a point light source has been added. --> works fine.
Uncomment
> the directional light and comment the point light source in
> HelloUniverse.java and you will loose colors.
>
> Thanx
> Chris Wewerka
>
>   ------------------------------------------------------------------------
>                    Name: lighting.jar
>    lighting.jar    Type: Java Archive (application/java-archive)
>                Encoding: base64

--
-----
Dennis J Bouvier
[EMAIL PROTECTED]
Find the Java 3D Tutorial "Getting Started with the Java 3D API" at
http://sun.com/desktop/java3d/collateral

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