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I'm currently trying to build a virtual solar system using the
actual dimensions of the sun etc. I have created my own Sun class and have
calculated the normals for it successfully. The code and calculation methods
have been triple checked and there is definately nothing wrong on that front.
The sun looks fine until the view is rotated down. Then some of the triangles
making the sun turn black. If I scale down the radius of the sun from 695000 to
6950 evrything works fine. Why does the large radius effect how the triangles
are displayed.
Thanks, Craig Hamilton.
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- Re: [JAVA3D] Disappearing Triangles help! Craig Hamilton
- Re: [JAVA3D] Disappearing Triangles help! David Halle
