back of the sofa?
Regards
Shaine Ismail

On 29 May 2010 02:04, Christian Catchpole <[email protected]> wrote:

> > can not find variable
>
> have you checked your pockets? :)
>
> On May 29, 10:16 am, Luke Vandervort <[email protected]> wrote:
> > Thank you!
> >
> >
> >
> >
> >
> > On Fri, May 28, 2010 at 10:42, PhilDin <[email protected]> wrote:
> > > Just to clarify a little more, a variable will only be visible in the
> > > block in which you declare it. So when you go
> >
> > >    public static int prduct(int x, int y)
> > >     {
> > >                int mult;
> > >                mult = (x * y);
> > >                return mult;
> > >    }
> >
> > > the mult variable is only visible between the { and } and the caller
> > > will not be able to it or any other variable inside your function.
> > > This gives you the freedom to change the variables inside your
> > > function without introducing changes into the calling code (this is
> > > called block scoping, not all languages do it but most do).
> >
> > > I usually explain this to people using the following example from
> > > mathematics:
> >
> > > Let a=1 and  b=f(x)
> > > Question, what is the value of a?
> >
> > > It's not a trick question, the value of course is 1. In a computer
> > > program though, the answer is not obvious, f() might change the value
> > > of a.
> >
> > > What is the lesson? The lesson is that when you call a function, it
> > > should compute some result and return it, it shouldn't compute some
> > > result and store it in a variable. There will be exceptions to this
> > > rule; sometimes your function must change a value. When this happens,
> > > the name of the function should convey the fact that something will
> > > change, often by calling it setSomething().
> >
> > > Finally, a note about your naming. You have created a function called
> > > prduct(), most people can figure out that this means product() but why
> > > not just call it product() anyway. People used to abbreviate function
> > > names because there were limits to how long your variable and function
> > > names could be (I still work with some old code which limits variables
> > > to 10 characters) but today, your variable and function names can be
> > > as long as you like.
> >
> > > -phil
> >
> > > On May 28, 3:07 am, Luke Vandervort <[email protected]> wrote:
> > > > Hi guys, hope you don't mind me asking a question! Can anyone tell me
> why
> > > > variable mult is not returning to the main method? Everything else
> works
> > > > great! Excuse my ignorance I am just learning this! Thanks!
> >
> > > > public class Numbers
> > > >     {
> >
> > > >     public static void main(String[] args)
> > > >     {
> > > >                int a = 20;
> > > >              int b = 67;
> >
> > > > mysum(a, b);
> > > > mydifference(a, b);
> > > >                 prduct(a, b);
> >
> > > >                 System.out.println("The product of a * b = " + mult);
> > > >     }
> > > >     public static void mysum(int x, int y)
> > > >            {
> >
> > > >                 int newsum;
> > > > newsum = (x + y);
> > > >                 System.out.println("The sum of a and b = " + newsum);
> > > >            }
> > > >     public static void mydifference(int x, int y)
> > > >     {
> > > >                 int newdifference;
> > > > newdifference = (x - y);
> > > >                 System.out.println("The difference between a and b =
> " +
> > > > newdifference);
> > > >     }
> >
> > > >     public static int prduct(int x, int y)
> > > >      {
> > > >                  int mult;
> > > >                 mult = (x * y);
> > > >                 return mult;
> > > >     }
> > > >     }
> >
> > > > --
> > > > Luke M. P. Vandervort
> >
> > > > — Philippians 3:18-19
> >
> > > --
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> >
> > --
> > Luke M. P. Vandervort
> >
> > —Philippians 3:18-19
> >    For many, as I have often told you and now tell you even in tears,
> > conduct themselves as enemies of the cross of Christ.
> >    Their end is destruction. Their God is their stomach; their glory is
> in
> > their "shame." Their minds are occupied with earthly things.
>
> --
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