Why don't we just create a special character called a Spab. Which has
qualities of both. Made from unicorn farts of course :)

On Jun 30, 5:05 am, Robert Casto <[email protected]> wrote:
> I know its a pain, but so is having to deal with spaces and tabs.  How about
> telling the editor to convert tabs to spaces when entering text? Better than
> leaving tabs in there.
>
> Robert
>
> On Jun 29, 2010 12:52 PM, "B Smith-Mannschott" <[email protected]>
> wrote:
>
> On Tue, Jun 29, 2010 at 17:08, Robert Casto <[email protected]> wrote:
> > Can't we just move on ...
>
> A few (fairly random) thoughts:
>
> Wirth's Oberon system supplied a rich text editor with fonts/styles
> and embedded images. All source was written in this editor, giving one
> the option of embedding images in comments, choosing tab stops etc.
> Later iterations ("Oberon System 3") also provided a compound-document
> based GUI ("Gadgets"). But, alas while you could embed images and
> indeed arbitrary chunks of GUI into your source code, say for
> documentation, all this was ignored by the compiler. It'd have been
> cool if you could have said something like:
>
> myGui := [ actual, live functioning GUI embedded in source right here ]
> myGui.doSomething;
>
> "cool", but not really useful since Oberon's approach to GUI was such
> that this kind of code-driven GUI programming was unheard of. The GUI
> was a document you created interactively, it was not something you
> wrote a boat-load of ugly unmaintainable code to produce (a'la Swing).
>
> Didn't IBM's Visual Age (for Smalltalk, later for Java, a fore-runner
> of Eclipse) store project source in some kind of a database? Didn't
> that suck?
>
> Sure, you could store augmented parse trees in place of source, but
> diff/merge of tree-like structures is monumentally more difficult than
> diff/merge of textual lines (which is nothing more than a flat
> sequence). Witness, for example, the memory consumption of XML-aware
> diff tools. Witness how few of them exist.
>
> There has been quite a bit of research on structured editors: i.e.
> editors where you manipulate your program at the level of the parse
> tree, not as raw text. The results have been mixed. If you'd like to
> experiment with the idea, you could try paredit.el, which provides
> syntax-driven editing for lisp-like languages in emacs. Some people
> even like it.
>
> Speaking of Lisp... a Lisp would make this kind of thing so much
> easier to experiment with. After all *code is data* is one of the
> central concepts of Lisp-like languages.  For full editor
> round-tripping, however, you'd have to figure out some way of working
> comments into said data structure.
>
> // ben
>
>
>
> > On Tue, Jun 29, 2010 at 10:50 AM, Lyle <[email protected]> wrote:
>
> >> Reinier's Rules (ha!) are...
> > --
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