> ... which definitely means to me that I've to buy a 1.5 phone for my
> development before upgrading my Droid. I can't develop on a smartphone
> that suddenly becomes much faster than most of the devices around.

Hardware: Ehh yeah but that's the same problem as with any other
computational device, Moore's law taught us this. That you only
associate this with Android devices has to do with the headroom modern
desktop CPU's have created over the last decade. The HTC Magic does
not have a FPU, the HTC Click does not have a GPU and so forth.

Software: The term "most of the devices around" is a moving target,
Android 2.1+ is on 65% of all devices and that seems to be the new de-
facto standard i.e. MonoTouch target's that profile (with plans to
support 1.6+ later on). Find your lowest-common-denominator, if your
app performs fine on that, you should be ok. I hear our European
Milestone only gets 2.2 by Q4 so you have some time yet.

3) Development: You have options though; disable the JIT, underclock
the CPU or load entire new ROM's onto the phone via RomManager. It
takes a total of 5 min to flash and reboot a new image - not unlike
dual-booting and testing your Java(tm) application on various desktop
OS'es.

> Android is a disappointment to me.  It requires far more investment
> than my iPhone in terms of effort to manage and use the phone... and
> the locked down apps and sluggish update (i.e. no Froyo yet) thanks to
> HTC and the telco, don't help.   Other's seem to love it, so its all a
> personal preference.

I'm guilty of converting my sister and dad (after refusing to pay
Apple $300 for replacement of glass) over on Android from iPhone, and
they are not missing anything. Some of their experiences are:
+ Can use their phone as a hard-drive
+ Saves an ISP subscription
+ Widgets, not just buttons on the desktop
+ Hardware back button

Now you don't really talk about what phone you have so that makes it
hard to go deeper into. Before you cry out "fragmentation" though,
consider that a similar thing is happening on the iOS platform -
except there it appears to be cool.

/Casper

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