We do have some proprietary algorithms that do full geometry piecing
and collaboration on cores. However what I'm looking for is much
simpler. Really at this point I'm just looking to find the number of
different cores of each type used and the total linear footage that
makes up said cores. Only paying attention to length.

The code im attempting to clean up is about 600 lines and brute forces
through several arrays multiple times. While it returns the correct
number of each length core we need it is slow and not as
mathematically accurate as I believe it could be.

If it helps give you scope the different lengths we have to work with
are 144, 120, 96, 72, 48 in inches.

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