On Dec 9, 5:31 pm, Moandji Ezana <[email protected]> wrote:
> I think their approach to testing was "Release a beta version to 50,000
> users".

That's one of the things that's harder / impossible on iOS.  Apple
doesn't allow beta or trial versions in the store - which I can
understand - but only allows you to distribute your app to one hundred
other users testers - which I don't understand.  Now unlike Android,
you can do the "device fragmentation testing" generally yourself (just
buy a used iPod Touch / iPhone / iPad and put your minimum supported
OS on there), but if your app interacts with something user specific
(like an email account or some sort of server people run), then the ad-
hoc distribution to said 100 users is the only way to go.  It's both
more limited and painful than the "just send your app" Android way.

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