On Thu, Dec 9, 2010 at 5:22 PM, Fabrizio Giudici <
[email protected]> wrote:

> While as time goes on I reckon that the fragmentation issue is less and
> less a problem (*), the above statement is completely misleading. The
> problem with fragmentation, real or apparent, doesn't impact a lot the
> *development* (which is addressed by that "writing code that..."), but the
> *testing* - both for time, infrastructure and access to physical devices


I think their approach to testing was "Release a beta version to 50,000
users". Which might be becoming the norm, since Angry Birds did it too. A
clearly labeled beta version might be the most cost-effective way to test
real-world usage on a lot of different devices.

Moandji

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