It's just that last years dev phone is already outdated, you have to
resort to trickery (custom roms) to target API level 9 with N1 class
hardware (and I suppose the new 3.0 SDK steps this up to level 10?!).

On Jan 29, 4:59 pm, Phil <[email protected]> wrote:
> As an aside, I asked the same question of Romain and Chet at Devoxx,
> and if there were plans to improve it. They were both honest and said
> that all the Android dev team use real hardware rather than the
> emulator whenever possible. If I remember correctly they also said
> there were plans afoot to try and improve things.
>
> Having written a small amount of Android code I can say that if you
> are writing commercially then a development phone will pay for itself
> very quickly in terms of time saved. There is also the plus that all
> of the APIs are fully functional whereas in the emulator some are
> stubbed - development is complicated by some of these stubs that throw
> an exception when invoked instead of pretending to 'do something'.
>
> On Jan 28, 1:05 pm, Casper Bang <[email protected]> wrote:
>
>
>
> > Also not a bad question, lots of people wonder about this (as did I
> > when I got started:http://goo.gl/J6IMz). :)
>
> > On Jan 28, 12:31 pm, Karsten Silz <[email protected]> wrote:
>
> > > On Jan 28, 12:22 pm, Casper Bang <[email protected]> wrote:
>
> > > [...]
>
> > > Thank you very much, that was a great answer.

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