A few months ago, Sony announced an upcoming hobbyist game development
platform that targets three hardware platforms: PlayStation 3,
PlayStation Vita, and certain Android devices.

Obviously, Sony and Microsoft own the two big video game platforms in
the video game space. Obviously, the Microsoft end of things is based
on an all Microsoft toolset. I'm very disappointed to see Sony also
promote an all Microsoft and Microsoft only development ecosystem. I'm
also disappointed that no other alternative was able to win over Sony,
given that Sony and Microsoft are complete arch rivals in that space.

Especially, after Google got so heavily sued for using Java in
Android, I presume Java and the JVM itself are off limits due to legal
issues.

However, isn't there an alternative? The JVM community has such a
vibrant selection of alternate programming languages that aren't bound
by Oracle's legal restrictions and are also better than Java/C#/C++
from a language perspective. There are also alternate runtimes, such
as LLVM, that aren't legally encumbered. I know Scala and Fantom have
some LLVM support (I don't know how stable/usable they are) and the
upcoming Kotlin has planned this as well.

What would be a game good development platform language/runtime
combination that could beat both C/C++ and C#/Mono and support high
performance, low overhead console-type games?

I'd like to hear this group's thoughts.

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