A few months ago, Sony announced an upcoming hobbyist game development platform that targets three hardware platforms: PlayStation 3, PlayStation Vita, and certain Android devices.
Obviously, Sony and Microsoft own the two big video game platforms in the video game space. Obviously, the Microsoft end of things is based on an all Microsoft toolset. I'm very disappointed to see Sony also promote an all Microsoft and Microsoft only development ecosystem. I'm also disappointed that no other alternative was able to win over Sony, given that Sony and Microsoft are complete arch rivals in that space. Especially, after Google got so heavily sued for using Java in Android, I presume Java and the JVM itself are off limits due to legal issues. However, isn't there an alternative? The JVM community has such a vibrant selection of alternate programming languages that aren't bound by Oracle's legal restrictions and are also better than Java/C#/C++ from a language perspective. There are also alternate runtimes, such as LLVM, that aren't legally encumbered. I know Scala and Fantom have some LLVM support (I don't know how stable/usable they are) and the upcoming Kotlin has planned this as well. What would be a game good development platform language/runtime combination that could beat both C/C++ and C#/Mono and support high performance, low overhead console-type games? I'd like to hear this group's thoughts. -- You received this message because you are subscribed to the Google Groups "The Java Posse" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/javaposse?hl=en.
