How does a multiplayer game present security risks? And how does an embedded Java make security risks worse than C or other dev platforms?
As long as the embedded VM isn't being used to run potentially malicious applets and web start programs from around the Internet, users shouldn't be at any more risk than with any other mulitplayer game written in C. On Jan 21, 9:55 am, Simon Ochsenreither <[email protected]> wrote: > > If a client is running a video game based on an old JVM, what kind of > > security attacks could exploit that? > > Does the term "multiplayer" sound familiar to you? Not many games these > days are shipped without some component talking to a network. > > I would suggest having a look at Minecraft for example ... -- You received this message because you are subscribed to the Google Groups "The Java Posse" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/javaposse?hl=en.
