On Wed, Jun 4, 2014 at 11:55 AM, Carl Jokl <[email protected]> wrote:
> I wonder about Swift in terms of performance of apps. Traditionally Games > companies use C++ for their games engines and on iOS just use the minimum > Objective-C to act as the glue to the operating system. For all Objective-C > apps then yes Swift will be a big improvement but for those where it was > kept to a minimum the difference may not be as dramatic. > Pretty sure c/c++ will remain the best cross platform option for a long time. Whatever promise of Java and related languages as providing cross platform environments, this just never happened. Closest would actually be .net and friends, I believe. Even the rise of such interesting projects as the unreal engine in the browser seems to be taking advantage of the fact that the "cross platform" portion is just a c dialect language. -- You received this message because you are subscribed to the Google Groups "Java Posse" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/javaposse. For more options, visit https://groups.google.com/d/optout.
