Hello all,

I'm about to finish a plugin to build Play!Framework projects from Jenkins.

There is already an available implementation from Takafumi Ikeda that 
hasn't been maintained since some 3 years ago. Play!Framework changed a lot 
since then and Jenkins have grown up a lot as well. In summary, the plugin 
doesn't seem to work anymore (at least I didn't manage to make it work 
without repairing some source code). It uses some deprecated methods as 
well.

https://github.com/jenkinsci/play-plugin

Then, I decided to create a plugin from scratch. It's simpler in terms of 
implementation, but with a better interface (imo) and structure.
I plan to contact the Play!Framework community soon to get some better use 
cases and see how I could improve it a bit more...

Anyway, my question here is: *should I release it to jenkins as a new 
plugin or should I contact the play-plugin developer and see if I could 
overwrite it?*

>From one hand, it's a complete new code, new project, which could 
characterise it as a new plugin.
On the other hand, it provides more o less the functionality of the 
existing plugin, which is no longer supported and, afaik, broken. (I can be 
wrong here, ok?)
So, the next step depends pretty much on the policy of the Jenkins 
community regarding plugin release.

Cheers,

Rafael

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